Imagine a touch screen without the touch.  This is Leap Motion’s Leap 3D motion controller.

Freshly squeezed fractals, from just 4kb of code.

Augmented reality sandbox using kinect.

Interesting research on capacitive sensors coming from, of all places, Disney.

Great little demo of ‘DTAM’. Skip to 2:10 for the best bit.

From paper (pdf): “DTAM is a system for real-time camera tracking and reconstruction which relies not on feature extraction but dense, every pixel methods. As a single hand-held RGB camera flies over a static scene, we estimate detailed textured depth maps at selected keyframes to produce a surface patchwork with millions of vertices.”

The WikiHouse project is an open source building system for creating CNC routed modular buildings. 

The WikiHouse project is an open source building system for creating CNC routed modular buildings. 

un:

mrdiv: rough_seas

un:

mrdiv: rough_seas

Beautiful visualisation of the human footprint on Earth

Some amazing FPV flight footage from the Grand Canyon. 

thisistheverge:

Patterned by Nature (by Sosolimited)

This is the Festo SmartInversion. It’s a helium filled band with a novel inversion technique for propulsion.  And now we all want one.

Terrain generation guide and demo.

Terrain generation guide and demo.

Robot swag.

un:

(via taylorhasa)
A screenshot of Thinking Machine 4. It’s a chess simulation, and, while it isn’t particularly good at chess, it is a brilliant little applet. During the computer’s turn, it highlights the way that the AI is evaluating potential moves, and during the player’s turn, it subtly animates the areas influenced by each piece. The ideas are both quite simple, but they work very effectively at exposing the critical thinking that occurs during the game. This particular shot shows the AI evaluating a soon-to-be-promoted pawn’s dominance over the endgame playing field—an imbalance that isn’t immediately visible in the positions of the pieces themselves.

un:

(via taylorhasa)

A screenshot of Thinking Machine 4. It’s a chess simulation, and, while it isn’t particularly good at chess, it is a brilliant little applet. During the computer’s turn, it highlights the way that the AI is evaluating potential moves, and during the player’s turn, it subtly animates the areas influenced by each piece. The ideas are both quite simple, but they work very effectively at exposing the critical thinking that occurs during the game. This particular shot shows the AI evaluating a soon-to-be-promoted pawn’s dominance over the endgame playing field—an imbalance that isn’t immediately visible in the positions of the pieces themselves.

From article QArt Codes about embedding images into QR codes.

From article QArt Codes about embedding images into QR codes.